2016/2017 Yearly Reflection

Agency is a really important thing for Liger. Over the years, Liger has created and given many opportunities for us in terms of changing Cambodia. However, we can’t, change this splendid country instantly. But the opportunities that Liger has provided us in these last few years, has helped us make many positive changes in Cambodia. The changes that we created are not huge. However, these small changes are building blocks that lead up to big changes in our country. This year, Liger has provided us many opportunities that potentially could help Cambodia in a really positive way. For instance, I’ve involved in many explorations that potentially make changes in Cambodia, like Game Design, Waste Management, and Khmer Rouge.

Education is really important for Changes. This is the first exploration of the year, and the exploration that I think could really create positive change in Cambodian education is Game Design. For this project our team working to design a game that both fun and educational for government school students. While designing this game I felt really strongly that this game could really change Cambodian curriculum. The game that we’re designing is a game that contains two major aspects. Well, first it helps students to review their lesson in the class by answering the question in the game. Second, it introduced students to Climate Change. The game mechanic work by players answers the question in the game to get point. Players could use those point to implement solutions due to climate change such as wind turbines, solar panels, Hydropower and more. When players implement those solutions they would earn something called carbon credit, where the player with the most carbon credit will win the game. While player implementing the solution they will read a small introductory paragraph about the solution that is implementing. Not just that students reviewing the content that they’re studying and climate change, the game also require students to use their critical thinking/strategy to win the game. This game would create a new style of learning for students, which not just sitting classroom listen to teachers talk. This changing in learning style would help students to develop their strength on critical thinking and study with more fun. By this new way of learning would lead students to big success.

Game testing at Chbar Ampov high school.
Students having fun testing our game.

Trash is always a huge problem for Cambodia. In the last decade, Cambodian people got a much better education and understand we even more about this problem. They always want to make it better but there’s lag of solution. For my second exploration, we worked on this problem. We got an idea of running a waste management business in the community around Liger. It impossible to run this business in seven weeks. However, there’s a quote says “Million miles start with the first step”. So our first step in order to start this business is to write a feasibility study. A feasibility study is a study to see the possibility in term of doing something. In this case, we try to see is it possible to start this business. Which mean establish and make a profit out of it. In order to write this feasibility study first, we go out into the community and observe the trash pile around our community and analyze what in those pile. We see that about 80% of those trash and organic. So we decide that we’re going to make a composting/recycling business. Then we start to write our feasibility study for this business. At the end of the exploration, we have written a FEASIBILITY STUDY FOR A WASTE MANAGEMENT/RECYCLE FACILITY IN CHUMPOUS KAEK VILLAGE. Even though we haven’t done any of the physical work to start the business but, writing this feasibility is a huge step. It’s locomotion for our business. Unfortunately, we couldn’t establish this business yet this year, however, we going to continue this project next year. This business is potentially a huge solution to trash problem all around Cambodia. It going to help Cambodian people to clean their environment.

Link to the Feasibility Study


We’re observing a trash pile near our school.
Writing our feasibility study

Khmer Rouge, the third world biggest genocide, is happening in Cambodia for about 3 years which from 1975 to 1979. However, many Cambodian doesn’t really know much about it. So Liger had created a four rounds exploration learning about Khmer Rouge. After we learn whole lots of content, we’re going to make our final product to share with other people on sharing and other events. I actually learn in the last round of Khmer Rouge. For this round unlike any other rounds where they learning in depth about each specific part of Khmer Rouge, we’re learning about the whole picture. Which contain before, during, and after the Khmer Rouge. After we learn all the content in class, we finally work on our final products for our exploration in order to share it with other people.

In the past Khmer Rouge exploration, there’ve been so many amazing products that are unique and really powerful. These amazing products include plays, audio tour, painting and small museums. My exploration makes a variety of products; most of our products are just some new information about Khmer Rouge such as Khmer rouge timeline, a 3D design of S21, and a map with Khmer Rouge zone leaders. But our biggest goal is to run an event with DC-cam in Phnom Penh in order to spread more information about Khmer Rouge. This event going to happen next year since we don’t have enough time to do it this year. However, this event going to be a really powerful event in term of sharing Khmer Rouge information through young Cambodian. This event is more than just presentation to groups of people, we try to give them as much information as we can by play and experiential presentation. By this event, we sure that Cambodian will know Khmer Rouge even more detail. Also, this will help guide young leader to not step on the footprint of those terrible leaders again.

Trip to S-21 prison
Trip to Choeung Ek killing field

In conclusion,  I can see that I’m a change agent. Throughout my three explorations, I’ve been working to change the style of learning (game design exploration), helping to clean the environment by writing a feasibility study for a composting and recycling business, and working to share Khmer Rouge’s  information to young Cambodian. Follow this small actions, could make really big positive changes in Cambodia.


Friction Lab

In any science class at Liger, we’re always doing some sort of experiment/lab in order to extend our knowledge and understanding. For instance, in a physic class, we were learning about coefficient of friction. So we made up a lab for this content. The lab was simple; so we have a plank of wood with a bunch of surfaces such as deference type of send papers and fabric. For the sliding objects, we got paper clip box, a puzzle block, and a domino. Ideally, we try to determine the minimum angle at which the object start sliding down the ramp. So basically my team slightly drop the object on the ramp with a certain angle and see if the object is sliding. If the object is sliding, we then degrees the angle of the ramp to find the minimum angle then record it.

Our data collection

Coding Exploration

This is the last round of exploration before summer. This is a special exploration where we have a professional coder as our teacher. In this exploration we learn how to make game. The game that we make are connected to the economic book that we have wrote. In this game we use four programming language such as JavaScript, HTML and CSS. We mainly use JavaScript for our game. So how we work together as a team with 16 student? So first we divide into four group with four student each. There are Engine team, Data team, User Interface (UI) team and Tutorial team. The Engine team is designing the structure of the game. The Data team Is the team that organize all the data and event in the game. The UI is really important it’s the one who make animation and design what the game should look like. Last but not least Tutorial team is team is work on teaching people how to play our game. So I’m in the data team. My team work is to organize all the data for the Engine team to work with. At last we can indicated that we done 90% of the work but it’s turn out that our game would work in the slow computer.

Link to our game

Here is what our game looks like!